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authorWindowsAddict2025-07-31 00:07:27 +0000
committerWindowsAddict2025-07-31 00:07:27 +0000
commit55ce6ba12d7d93a24b2270d0c281ae65cc81e9e7 (patch)
tree2ed44d2f2107ef5ead67966c2dc675558beea1c8 /blog/2025-02-14-TSforge
parent0d6093ae09892b96382ecf30485a42c68a5a9c07 (diff)
downloadmassgrave.dev-55ce6ba12d7d93a24b2270d0c281ae65cc81e9e7.zip
Fix video player
Diffstat (limited to 'blog/2025-02-14-TSforge')
-rw-r--r--blog/2025-02-14-TSforge/index.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/blog/2025-02-14-TSforge/index.md b/blog/2025-02-14-TSforge/index.md
index 04e74c3..03d36c0 100644
--- a/blog/2025-02-14-TSforge/index.md
+++ b/blog/2025-02-14-TSforge/index.md
@@ -39,7 +39,7 @@ Recognizing this, asdcorp decided to investigate how CID validation worked inter
import ReactPlayer from 'react-player'
-<ReactPlayer controls width='100%' height='auto' url='/cidtrick.mp4' />
+<ReactPlayer controls width='100%' height='auto' src='/cidtrick.mp4' />
As shown in the video, patching the CID validation code in `sppobjs.dll` allowed us to use a CID made of all zeroes for activation. Crucially though, this activation remained even after clearing the patch by restarting sppsvc. To us, this suggested something very important: **whatever data SPP saves to remember that it's activated is never validated after being written**.