namespace LibTSforge.Modifiers { using System; using System.Collections.Generic; using System.Linq; using LibTSforge.PhysicalStore; public static class RearmReset { public static void Reset(PSVersion version, bool production) { Utils.KillSPP(); Logger.WriteLine("Writing TrustedStore data..."); using (IPhysicalStore store = Utils.GetStore(version, production)) { List blocks; if (version == PSVersion.Win7) { blocks = store.FindBlocks(0xA0000).ToList(); } else { blocks = store.FindBlocks("__##USERSEP-RESERVED##__$$REARM-COUNT$$").ToList(); } foreach (PSBlock block in blocks) { if (version == PSVersion.Win7) { store.SetBlock(block.KeyAsStr, block.ValueAsInt, new byte[8]); } else { store.SetBlock(block.KeyAsStr, block.ValueAsStr, new byte[8]); } } Logger.WriteLine("Successfully reset all rearm counters."); } } } }