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-rw-r--r--_site/hwid.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/_site/hwid.html b/_site/hwid.html
index 78659e2..5671f09 100644
--- a/_site/hwid.html
+++ b/_site/hwid.html
@@ -468,7 +468,7 @@ license).</p></li>
There are two methods for it.<br />
<br />
<strong>1-</strong> Place a <a
-href="https://github.com/Gamers-Against-Weed/Integrated_Patcher_3">custom
+href="https://github.com/asdcorp/Integrated_Patcher_3">custom
slc.dll</a> file beside gatherosstate.exe:<br />
gatherosstate.exe uses the system’s
<code>C:\Windows\System32\slc.dll</code> file to gather the system’s
@@ -477,7 +477,7 @@ can send the rubbish data to it, then it will simply accept it and
generate a valid ticket.<br />
<br />
<strong>2-</strong> <a
-href="https://github.com/Gamers-Against-Weed/GamersOsState">Modify</a>
+href="https://github.com/asdcorp/GamersOsState">Modify</a>
the gatherosstate.exe file itself so that it doesn’t check the system’s
activation status and can directly create a valid ticket.</p></li>
<li><p><strong>Notes:</strong></p>
@@ -763,7 +763,7 @@ from the above list) with the following command</p></li>
<li>Copy the below code all at once and enter it in PowerShell to modify
the <code>gatherosstate.exe</code> file. This code to modify the file is
based on <a
-href="https://github.com/Gamers-Against-Weed/GamersOsState">GamersOsState</a>.</li>
+href="https://github.com/asdcorp/GamersOsState">GamersOsState</a>.</li>
</ul>
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<pre><code>$bytes = [System.IO.File]::ReadAllBytes(&quot;C:\Files\gatherosstate.exe&quot;)